Rhino Compute, Hops and Player

DURATION

Morning Session

Web Workshop

Rhino Compute, Hops and Player

This workshop will focus on the development of functions which can be called using the Grasshopper Player, Hops, and Rhino.Compute. A “function” is simply a self-contained module of code that usually takes in some sort of data (like input parameters), processes it, and returns a result (like an output). In this session, we’ll learn how to break up large complex Grasshopper definitions into smaller sub-definitions which we will then turn into functions which can be called using the Grasshopper Player and Hops. Ultimately, we will learn how to package your functions into a library and/or plugin which can be shared with your team and colleagues.

Keywords

Your Instructor

Rhino3d, Rhino.Compute, Hops, Grasshopper Player

Software

  • Rhino3d

  • Rhino.Compute

  • Hops (link)

Andy Payne

Andy Payne

Prerequisites

  • Computer

  • Rhino3D Installed

Andy Payne

Location

Zoom Invite

Time

9 am to 12:00 pm CT